Super Smash bros brawl has beeen released for nintendo wii.
March 4, 2008 - With more than six million copies sold worldwide since its release seven years ago, Super Smash Bros. Melee remains – easily -- GameCube's best-selling title. The 3D fighter, a sequel to 1999's surprise hit Nintendo 64 project Super Smash Bros., packed in more characters, more stages and a seemingly endless supply of nostalgic trophies and collectibles to become one of the system's most beloved efforts. There was so much content squeezed into Melee, in fact, that the multiplayer fighter kept devoted fans entertained not just for months, but years. Yet, compared to the Whopper that is Super Smash Bros Brawl, a Wii game dripping with different play modes, characters, stages and online components, Melee has been reduced to a plain old hamburger. (And by the way, we're hungry.)
Hungry, that is, for some epic offline and online multiplayer fights, and thankfully Brawl – like its predecessors – satisfies. If you want numbers, we've got them. Nintendo's latest fighter – a figure up from 12 in the original and 26 in Melee. It also includes more than 40 different levels, each a throwback to classic franchise stages, both from Nintendo and also from the likes of SEGA and Konami, but we'll get to that. Point is, it's a much meatier package -- we honestly don't know why we can't seem to break from our hamburger analogies – and we haven't even started in on the customization options, online support, and more.